Showing posts with label concept art video game. Show all posts
Showing posts with label concept art video game. Show all posts

Thursday, October 24, 2019

The Devoured Expanse


An early concept for the third biome in RAD.

Monday, September 23, 2019

Cave Statue




 Concept art created for the game RAD. This statue is found in secret cave area, embedded in a rock wall.


Wednesday, September 18, 2019

The Cracked Lands



A concept of the Cracked Lands for the video game RAD. RAD is set in a post-post apocalyptic world where two different civilizations were wiped out several hundred years apart, leaving behind sedimentary layers of both cultures. The remnants of the Ancients are half-buried in the craggy depths of the Fall, while the temple-like structures of the Menders are positioned above, still coursing with residual energy.

Friday, August 23, 2019

Early RAD concept sculpts



I did these concept sculpts during the pre-production phase of RAD in 2017. They were sculpted in VR using an early version of Oculus Medium, textured in Substance Painter, and then loved in Photoshop. 

Saturday, June 29, 2019

Mender Tower

This concept piece that I did for the video game RAD was chosen to be part of the 2019 Into the Pixel art exhibition. https://www.intothepixel.com