Monday, November 28, 2016

Skull Shirts for Sale!

I've had several requests for t-shirts with some of my skull imagery on them, so I'm experimenting with selling a few designs in my new Threadless Store

There are two designs available on a variety of different shirt colors, in both men and women's sizes.

Also, if you order by 12/5/16, you can use this discount code for FREE SHIPPING: FREESHIP74051a

Sunday, November 20, 2016

Pink Skull with Mohawk

Another skull experiment, this time using Medium (VR Sculpting  tool), Zbrush and Photoshop. I designed it to be a companion piece to my "Green 80's skull" (somewhere down below).

Monday, November 14, 2016

Airship of the Dead

    by lpetty
    on Sketchfab

I did this sculpt in VR using Oculus Medium. Its really more of a sketch than a sculpt, about an hour of work!

Sunday, November 06, 2016

Ormagöden headz

Some recent high-rez sculpts of Ormagöden's face -- the chrome god from BRUTAL LEGEND. This is NOT a hint that there will be a sequel, just me playing with some bits from my past. These were sculpted in Zbrush and rendered in Marmoset Toolbag 2 and Toolbag 3 beta.

Tuesday, October 25, 2016

Skullz and Marmoset3

Just a quick rendering/lighting experiment using the Beta of Marmoset 3 and the "Binary Star" sculpt I did in Oculus Medium. Lots of fun.

Sunday, October 09, 2016

Nuclear Yawn on Sketchfab

First attempt to put a model on sketchfab. You can rotate, zoom, pan around.

    Nuclear Yawn
    by lpetty
    on Sketchfab

Saturday, October 08, 2016

Nuclear Yawn

Did some sketching in VR using Tilt Brush. Happy times as usual.

Saturday, September 24, 2016

Binary Star VR Video

Quick video showing what the skulls look like in VR (or closer to it anyway!).

Friday, September 23, 2016

Binary Star

This was sculpted in VR using Oculus Medium. I also did a little bit of color correction/cropping in Photoshop.

Thursday, September 22, 2016

Day of the Devs 2016!

Every year, I do some new images to promote Double Fine and iam8bit's indie game festival, Day of the Devs. This year I did an arcade cabinet that features the logo from previous years in the monitor. Maya + Photoshop.