Monday, July 02, 2018

Funky Ship


I modeled this ship in the new version of Tiltbrush, then exported and rendered it in Toolbag, and then spent some time loving it in Photoshop. I didn't have anything in mind when I started this piece other than a "Berkey-inspired spaceship".

Monday, March 12, 2018

Random Mech/Robot Thing


It's March and I guess some people are drawing robots? I had a few hours to get into Oculus Medium this weekend and made this -- sculpted in Medium, textured in Substance Painter, rendered in Marmoset Toolbag.

Saturday, February 03, 2018

Headlander early visual development




This image was from the early days of Headlander's visual development. I never finished the piece (I got busy with a million other things!), but it was a first stab at a visual direction for the Luna Citadel (a.ka. Moon Base). We still kept some of these brutalist/draconian shapes in the final visual direction.